Hammertime @ Kelowna Comic Con – August 19 & 20, 2023

Get Your Ticket


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Sign Up On BCP


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You can signup for the event on BCP at the above link. Since the event is hosted by Kelowna Comic Con payment will be collected on their site. Click the button for Get Your Ticket and look for the Hammertime Warhammer Pass.

Kelowna Capital News Centre

4105 Gordon Dr, Kelowna, BC V1W 4Z1

Parking: Parking is free on premises but may be limited due to ComiCon vendor and patron parking. Plan to arrive a little bit early if you need a closer spot.

For detailed travel information, including accommodations, rentals and food and beverage options click the link to the player pack below.

Download The Player Pack Here


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Event Overview

The time of hammers is nearly upon us. Below you’ll find a snapshot of all the information contained within the player pack linked above. Check back as we update this information and add Frequently Asked Questions as they come in.

If you don’t find the answers your looking for in the snapshot below, check the player pack using the link above.

  • 2,000 Points | 5 Games | 64 players
  • Awards for:
    • Best Overall
    • Best Painted
    • Player’s Choice
    • Best Newcomer
    • Best Roster Name
  • Key Dates:
    • August 12th – List Submission Deadline
    • August 19th – HAMMERTIME

Tentative Schedule

Saturday August 19
Doors Open 8:30 AM
Game 1 9:00 AM
Lunch 12:00 PM
Game 2 1:00 PM
Break 4:00 PM
Game 3 4:15 PM
Sunday August 20
Doors Open 8:30 AM
Game 4 9:00 AM
Lunch 12:00 PM
Game 5 12:45 PM
Awards 4:00 PM

What To Bring

  • Measuring tape
  • Objective markers
  • Dice
  • Your army rules and index cards (Don’t have index cards? We can print and laminate yours at cost)
  • A copy of your army list
  • Ability tokens are recommended
  • Chess clock, if you wish

Rules and List Builidng

The most important rule is to have fun. Communicate with your opponent, behave honourably, and avoid gotcha moments.

The ITC Code Of Conduct Will Be Used For This Event

Tournament Officials

There are currently two TO’s (Laurie and Patrick) who can be reached through [email protected]. As questions come in we will try to post them as a FAQ in this document. There may be more TO’s on the day of the tournament – number of players dependent. 

During the tournament the TO’s will have the final say on rules, scoring, model validity, and etc. Attempting to influence the TO’s through the gifting of beverages, food, memorabilia, or etc. has failed in the past, but is still strongly encouraged.

TO’s have the ability to enforce rules, issue verbal warnings, points deduction, yellow/red cards.

 

List Submissions and List Building

Lists are to be submitted via the best coast pairing event by August 12th at 11:59 PM local time. Army rosters should follow one of the two formats defined by ITC and Best Coast Pairings or the export format from the Games Workshop App 

Late lists and illegal lists will receive a sportsmanship penalty. 

 

Time Management

Expect a hard dice-down to be enforced at the end of allotted round time, even for rounds that run into lunch. 
 
If one player supplies and requests to use a chess clock, we ask the opponent to respect this and play with a chess clock. Same goes for dice sharing.

If you run out of time and need help scoring, call a TO. 

 

Rules, Rules, Rules

We will be using 10th edition rules, all the updates from GW, and GW’s Leviathan Tournament Companion. At time of writing this includes:

  • The Aeldari update (05/07/2023)
  • The Index Cards update (05/07/2023)
  • The late July update (26/07/2023)

Awards And Scoring

There will be awards for:

  • Best Overall
    • Top place at the tournament y’all
  • Best Painted
    • Best painted as determined by the TO’s
  • Player’s Choice
    • Crowd chosen favourite army
  • Best Newcomer
    • Best newbie! Glad to have you out for your first time
  • Best Roster Name
    • Now the 40k app exports the name you gave your roster, there will be a prize for the best roster name!

 

 (and likely random prizes too!)

Appearance, Painting and Conversions

Painting & Appearance

All models are to be battle ready and What-you-see-is-what-you-get (WYSIWYG*). Models not meeting battle ready and/or WYSIWYG will result in:
The loss of 10 points for paint score and/or
Removal from play

    *As best you can. 10th edition has changed many loadouts for armies and we don’t want people cutting up their passion project for no reason. 

Battle Ready consists of three main criteria:

  1. No grey plastic obviously showing
  2. Three colours of paint
  3. A painted or scenic base

 

WYSIWYG is an important standard to aid in fair play and minimize player error. Players will be fatigued, under time pressure, and facing units/factions they are unfamiliar with. Keeping everything as simple as possible helps everyone have the most enjoyable experience.

Converting/kitbashing is an awesome part of the hobby. In general a conversion or kit-bash is undertaken because it’s awesome. If you’ve done this to your army ensure:

 

  • Units are still distinguishable as their original model and are unique from similar models (eg your kitbashed beast snagga boyz should look different than your boyz)
  • The dimensions of your kitbashed units are similar to the original models

 

If you’re unsure about your conversion / kitbash email (you guessed it) [email protected] 

 

Proxies are substitutes for actual models. Whereas kitbashing/converting is done to show off your awesome creativity, proxying is (often, not always) done as a quick substitute for building the actual thing. This can include:

 

  • Using similar sized models as a proxy for the model in your list
  • Playing legends models as different units (But, if you have some guard units or a Rhino from the 1980’s or something by all means bring them out to play. The TO’s will probably come over to check out your vintage model and ask you about its history) 

 

If you want to use proxies and are unsure if they’re similar enough please email  [email protected].

Modifications most frequently occur on flying units and their pesky flight stands. But it occurs on other units when players change poses or etc. The key takeaway is to avoid modelling for advantage. When changing up the pose of your model ensure the dimensions of your new pose remain similar to the original model.